Interface Window.EnableDebuggingCallback

All Superinterfaces:
FunctionPointer
Enclosing class:
Window
Functional Interface:
This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.

@FunctionalInterface public static interface Window.EnableDebuggingCallback extends FunctionPointer

Functional interface declaration of the EnableDebuggingCallback callback.

See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    run(boolean toggle)
    Emitted when the user enables or disables interactive debugging.
    Creates a native function pointer to the upcall(MemorySegment, int) method.
    default int
    upcall(MemorySegment sourceWindow, int toggle)
    The upcall method is called from native code.
  • Method Details

    • run

      boolean run(boolean toggle)

      Emitted when the user enables or disables interactive debugging.

      When toggle is true, interactive debugging is toggled on or off, when it is false, the debugger will be pointed at the widget under the pointer.

      This is a keybinding signal.

      The default bindings for this signal are Ctrl+Shift+I and Ctrl+Shift+D.

    • upcall

      default int upcall(MemorySegment sourceWindow, int toggle)
      The upcall method is called from native code. The parameters are marshaled and run(boolean) is executed.
    • toCallback

      default MemorySegment toCallback(Arena arena)
      Creates a native function pointer to the upcall(MemorySegment, int) method.
      Specified by:
      toCallback in interface FunctionPointer
      Parameters:
      arena - the arena in which the function pointer is allocated
      Returns:
      the native function pointer